PENGEMBANGAN VIDEO PEMBELAJARAN BERBASIS ANDROID UNTUK MENINGKATKAN KETERLIBATAN SISWA DALAM PEMBELAJARAN DI SMK NEGERI 2 KOTA PADANG
DOI:
https://doi.org/10.46306/jion.v1i2.97Keywords:
Development, Learning Video, Student Engagement, Pengembangan, Video Pembelajaran, Keterlibatan SiswaAbstract
The development of learning video media aims to enhance student engagement in learning among Grade X Multimedia 2 students in the Computer System subject. The objectives of developing this learning video media are to determine its validity, practicality, and effectiveness, as well as to describe the improvement in student engagement after using video-based learning media. The research subjects were Grade X MM 2 students at SMK Negeri 2 Padang City. The instruments used included questionnaires and observations. The research method applied was research and development (R&D), with a development model simplified from Sugiyono’s 10 stages to 6 stages, namely: (1) identifying potentials and problems, (2) data collection, (3) product design, (4) design validation, (5) product revision, and (6) product trials. The research results indicate that the developed learning video media was deemed "Valid" by experts. The practicality test concluded that the media is highly practical to use, while the effectiveness test showed that it is highly effective. Furthermore, this learning media has been proven to enhance student engagement in learning computer systems
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